Chimpanzee Marketing 6 is a top-down pixel roguelite. Each run makes a new floor out of about ten rooms. You move with WASD and shoot with the arrow keys, and the doors don't open until everything in the room is dead.
Between fights there's a hunting grove where you shoot animals for money, a shady market that sells you random stuff, and shrines where you pray to gods and make choices that change the run. Each floor ends with a boss.
Windows only. Keyboard or controller. Free, but donations are welcome (needed, cause I'm broke). There's no demo yet: join the mailing list and you get the link when it's ready.
Move and shoot separately, so you can run one way and shoot another.
The floor is different every run, and there's a minimap.
Items, level ups and money.
Gods and rituals that change how a run plays.
A home base that saves your progress.
Bosses, including the Roid Rat at the end of the Asylum.
Hearts instead of a health bar, and big rooms that stretch over several screens.
Combat, treasure, hunting grove, sketchy market, shrine and boss rooms. And one more room I'm not telling you about.
News
91 achievements and a cleaner main menu
There are now 91 achievements to unlock. Some are for killing lots of one enemy, some for beating bosses and diving deep, some for streaks and big scores, some for dying in embarrassing ways. A few of them are secret. Anything you unlock shows up on your profile here.
The main menu got cleaned up as well. Play, Daily Challenge and Co-op are up top, and everything else sits in a tidy grid underneath.
Daily challenge, bestiary and golden enemies
Five new things to chase, in the game and here on the site:
Daily challenge. One seed a day: everybody gets the same floors, the same rooms and the same enemies. It has its own tab on the leaderboard, which starts fresh every day.
Bestiary. Enemies stay a black silhouette until you kill one. Your kill counts show on your profile.
Death recap. When you die you see what got you, how far you got, how long you lasted and what you were carrying.
Golden enemies. About 1 in 200 enemies spawns golden: tougher, faster, and it bursts into bones. Kill one to earn the Gold Digger title.
A new #1 on any leaderboard gets announced in the Discord.
Update 0.9: The Asylum
The biggest update yet. Floor 2 is now the Asylum: padded cells, orderlies, crawlers and plague rats, and a new boss at the end of it, the Roid Rat. He swipes, he slams the floor, and his gas mask leaks.
12 new enemies, each with its own attack: spit, skull fireballs, eye bolts, sniper feathers, burrowing moles, exploding mushrooms and more.
Hearts instead of a health bar. You start with three, most hits take half a heart.
Smaller tiles, bigger rooms, new dungeon doors, and big Isaac-style rooms that stretch over two or four screens.
Every item rebalanced, so you don't become a god after two pickups. Verity is no longer broken.
Warning markers show where bombs land and how far blasts reach.
Hat effects: Flame and Frost, from the battle pass.
You can now fit through one-tile gaps.
Player profiles
You can now look up anyone's monkey in the Players section and see their level, title and recent runs. Log in under My profile to change your name, hat, fur colour and title right from the website.
Website is live
chimpanzeemarketing.com is up. You can try on every hat and colour, browse the battle pass, and see the top scores once the servers are on.
Leaderboard and titles
The game has a leaderboard menu with tabs for solo, co-op, 1v1 and free-for-all. Your title now shows next to your name in 1v1 and free-for-all.
Battle pass updates
There's a Claim All button, a NEW! badge on the main menu, and a popup on the death screen when you level up or reach a new tier.
New servers
Accounts, scores and online play are moving to my own servers, so they may be offline for a while as I set them up.
Screenshots
Clear the room to open the doors. Move with WASD and shoot with the arrow keys.Unlock powerful items that shoot lasers and more.The Priest sells keys, bombs and hearts for Bones.Hunt animals in the grove for money.Fight unique bosses.
Four ways to play
Solo
You, one monkey, and a floor that wants you dead. Every finished run gives you XP.
Co-op
Host a room and send your friends the four-letter code. Up to six of you can climb together.
1v1
Last monkey standing wins the round. First to the target wins the match.
Free-for-all
Everyone against everyone. Power-ups drop into the arena while you fight.
Bestiary
What's waiting for you down there. Every one of them has its own way of ruining your run.
The dungeon
The Asylum (floor 2)
Boss: the Roid Rat
A huge rat in a gas mask who has clearly been skipping leg day. He swipes at anything close, slams the floor hard enough to throw out a ring of toxic globs, and leaves gas clouds behind that hurt to stand in. Below half health he gets angry and fast.
Battle pass: Season 1
Every run fills the pass: 100 pass XP per tier, 30 tiers. The plain colours are free for everybody. Glitter, sparkly, glowing, rainbow and golden are rewards you have to earn.
Free track Premium track
Scroll sideways to see all 30 tiers.
Leaderboard
Today's daily challenge: everyone plays the same seed. The board resets at midnight UTC.
Loading the scores...
Players
Everyone with a CM6 account. Pick a monkey to see its profile: level, title, look and recent runs.
Loading players...
My profile
Hat
Hat effect
Fur colour
Locked hats and colours are battle pass rewards. Earn them in the game, then come back here.
Admin
Only you can see this. Every change goes straight to the live game server.
About
I'm a 17 year old independent game dev who likes making the player experience brutal and addicting. I'm pretty inconsistent with working on projects, so long breaks do happen.
Credits for the hats, the tiles and the Creative Commons models are at the bottom of the page.
Mailing list
I'll email you about teasers, the demo and updates, and only when there's something to say. It opens a short Google Form. I only use your email to tell you about the game, and you can leave the list whenever you want.